DAMIAN FLAVIANUS’ JOURNAL
|Damian Flavianus||Human Fighter (Me)|
|Insidia Atamacia||Elven Evoker|
|Earl Zuul||Gnomish Bard|
|Ulfgar Holderhek||Dwarven Fighter|
|Boddynock “Badger” Nakle||Gnomish Sorcerer|
We left Matthew’s house, and as we walked away, a shimmering light appeared. Tooligan’s face appeared, looking very concerned, and told us that the town of Kokov had been overrun by the undead, controlled by rival magi. We decided to make haste towards Kokov and investigate.
The rest of the group spread out through Shilone, while Ulfgar and I began the trip to Kokov. Zuul ran into Kyle, asking him how he was doing and noticed him holding a giant purse of money. Insidia and Märs went to get some supplies, while Riley and Badger hung around town. Zuul talked to Initiate Rolin to learn more about the second quest.
While walking in the forest, the rest of the group caught up with Ulfgar and I. For the week-long trip, Riley hunted and brought back lots of food for everyone. The trip went uneventfully…
We arrived at Kokov and immediately ran into Tooligan’s house. At his house, we found two skeletons standing guard outside of his door. Insidia’s disease spontaneously took effect, so Riley took Insidia on the warhorse back to Shilone. After a few hours, they came back, and Insidia seemed healthy again. As we looked more closely, we noticed many more skeletons guarding other house doors and walking around Kokov. We noted Tooligan’s face through his window. He seemed by the situation horribly frightened.
As we approached Tooligan’s house, the skeletons did not react. Thus, I attempted to go inside, at which time the skeletons promptly clawed me. The rest of the group helped to kill the skeletons, easily dispatching them. Tooligan opened the door after we killed the skeletons and told us to hurry inside. He started explaining about the current events going on at Kokov, extrapolating on the mage groups who were responsible for summoning the undead. Apparently, only during the nighttime, the necro groups attack each other. Tooligan also mentioned goblins siding with one of the necro groups. I decided to go rest in order to allow my wounds to heal. A few minutes later, the group came back rather exhausted and beaten. Having killed about 8 skeletons, it seemed obvious they were worn out. Tooligan was rather disappointed, but the group countered by making him realize he had been simply hiding. Tooligan suddenly ran back to the backroom and brings a red box, which inside contained some candy. Magical candy. “I was saving these for when I would need them, but I guess now it is the time,” Tooligan said. Tooligan gave us two options: to go to the forest or the sewers. We decided to go down the sewers and explore. It was rather dim and smelly, but at least Märs had her lantern so we could see through the darkness. After a few feet, we began to hear rats squeaking, and seconds later, we noticed rats crawling all over the walls. As always, we were prepared. Märs throws her lantern, which was full of oil, a few feet in front of us in order to prevent the swarm of rats from attacking us. Ulfgar used his throwing axes and hits some of the rats. I took out my longbow and shot at the rats, but I missed. Riley shot some arrows but also missed. Badger took out his crossbow and shot a few bolts, but missed. Pesky rats! Insidia’s owl swooped and ate one of the rats. The rats passed the fire, most of them being burnt, and bit Ulfgar, making him feel sickened. I shoot another arrow at the swarm, impaling a few rats. The rest of the rats began to run back deep into the sewers, passing through the fire once more and dying. We arrived at an intersection, turned left, and kept walking, with some light letting us see slightly better. Märs climbed up to knock on the manhole, and thankfully a man opened the manhole and threw a rope to help us climb. I asked for a healing potion, and through Zuul’s persuasive powers, obtained one. Captain Rolish introduced himself and explained that most of their warriors had also been severely wounded. One of the sentry guards asked if we were the group that engaged some skeletons earlier on, and after we said yes, Captain Rolish immediately suggested that we join up forces and take on the skeletons, whose numbers had dwindled to about thirty. Märs came up with a brilliant strategy: We split up the team into two forces – our main group and the garrison group. We charge along with the garrison group towards the mayor’s house, and after we break through, the garrison group charges at the skeleton group near the silo where the food is. After we retrieve the key for the silo from the mayor, we rejoin the garrison group and kill the rest of the skeletons. After agreeing, we mustered our strength, opened the barrack’s doors, and charged head on at the skeletons. Riley and I shot with our longbows, while Ulfgar, Badger, and Märs withdrew their swords and attacked. The guards charged out of the barracks and followed our lead and attacked the skeletons too. As more skeletons came, the guards began killing them with ease, while I took out my flail and shield. The critical point came when we began to lose too many guards and Captain Rolish shouted withdraw, yet we charged once more and wiped out the skeletons around us. We told the garrison group to go secure the silo, while we ran to the mayor’s house. After easily dispatching two skeletons, we entered and heard goblins from inside as well as dog barking. We attacked the goblins and killed them quickly. We went upstairs in hopes of finding the key to the silo and the mayor, but only found a decapitated mayor. After retrieving the key, we walked back to the silo and found lots of grain bags. With the garrison guards’ help, we distributed the grain bags to civilians through their windows in order to prevent the skeletons, which were guarding the doors, from attacking. We headed back to Tooligan’s house to rest, while the garrison guards went back to the barracks and barricaded the entrance. These necromancers must be stopped…